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Скачать бесплатно игру The Incredible Adventures of Van Helsing v1.3.3b + 5DLC - полная русская версия

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Игру добавил Elektra [3536|24] | 2016-01-30 (обновлено) | Ролевые игры (RPG) (723) | Просмотров: 29621

The Incredible Adventures of Van Helsing v1.3.3b + 5DLC


В The Incredible Adventures of Van Helsing Вас ждет встреча с хорошо знакомыми Вам героями - Ван Хельсинг и Дракула. Два противника объединились против общей угрозы - мутанты пытаются уничтожить все живое и неживое.
Сама игра представляет из себя RPG с фэнтезийным уклоном. Выход полной версии ожидается в первой половине 2013 года.

Игра ОБНОВЛЕНА с v1.1.25 до v1.3.3b. No idea what's updated.

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Как вам такое? Всеми известный профессор Ван Хельсинг объединяется с графом Дракулой и его армией нежити, чтобы отвоевать город Борговия от безумных мутантов-уничтожителей, которых наслал один безумный ученый.
Конечно, серьезно относиться к сюжету данной игры ни в коем случае нельзя, ведь проект насквозь пропитан юмором, высмеивающим те времена.
По сюжету Ван Хельсинг отправляет своего сына на опасное задание, чтобы уничтожить всех опасных тварей и помочь оборотням и вампирам. Тот в свою очередь обучается ближнему бою, магии и стрельбе, ведь сражаться ему предстоит с практически непобедимыми монстрами, которые обладают различными способностями. Гигантские крысы, дышащие огнем? Вороны с ножами на лапах? Абсурдность сюжета дополняет и бешеный геймплэй. Ваш персонаж будет проноситься по карте со скоростью средневековой ведьмы на метле, при этом взрывая, сжигая, растворяя, расстреливая толпы непонятных существ. Игровой процесс сильнее всего напоминает Diablo 3. Вид сверху и похожее управление делают свое дело. В вашем арсенале будут различные хитроумные устройства, позволяющие отрывать нечисти головы. Но можно обходиться и без них.
Присутствуют 3 ветки талантов, которые можно комбинировать различным образом. Стрельба, ближний бой и магия. Теперь стреляющий топор или зачарованные пули больше не проблема.

Язык интерфейса: Английский, Русский, Немецкий, Французский, Испанский, Итальянский, Венгерский, Польский, Португальский.
Язык озвучки: Английский, Русский.

Системные требования:
Операционная система: Windows XP, Vista, Windows 7;
Процессор: 2 GHz;
Оперативная память: 2 Gb RAM;
Видеокарта: 512 Mb;
Звуковое устройство: Совместимое с DirectX 9;
Места на жестком диске: 7 Gb.


v1.1.25:
Balance changes:
• Cooldown can no longer be reduced to less than 25% of the original value for that particular level. Cooldown also can no longer be lower than the Global Cooldown value.
Arcane Mechanic DLC:
• Choosing an Arcane Mechanic at character creation the model properly updates from Hunter form.
• Fixed a few Set items that didn't register the number of pieces you equipped correctly.
• The Automated Sentinel Cannons in Gallowsbog have a greater aggression range so they will be more likely to attack you before you see them.
• Arcane Mechanics could use the Gas Mask
• Grenade Launcher damages the Werewolf Totems properly.
• Your character no longer continues the previous command after the Elyctric Sphere expires.
Thaumaturge DLC:
• Casting Firewall counts as mana usage for improving items.
General:
• The Ghastly Shape skill is automatically learned (for free) when it’s unlocked at the end of the first Chapter.
• Finally fixed that tiny little gray box behind the Rage bar. Yay!
• Fixed an issue with skill increases sometimes counting two clicks as three.
• The character no longer gets stuck when casting some of the spells (e.g. Mirror Image) while the cursor is over an obstacle.
• You will hear no more footsteps if you pause the game when your character moves.
Multiplayer:
• Turrets correctly turn on the client side.
v1.1.24:
Multiplayer:
• Fixed a crash on the loading screen.
General:
• Certain spells will now stop working when their caster dies, as they should.
• The blue glowing flowers on the Gorgon Pass which give you Mana Regeneration will properly show an icon for their effect.
• Fixed another issue with item comparison.
• The Assistant quest no longer gets stuck if you completed it before accepting.
• The area effects work properly.
• Monsters affected by the control spell give xp upon dying.
• The Pale Gentleman disappears after you failed the Dark Ritual quest. The glowing effects are also removed.
• The effects no longer shake the screen if their cause is not on the screen.
• Fixed the DPS calculation of Flowing Combo.
• The DPS calculation of the Shoot skill with Quickdraw takes the attack rate bonus into account.
• Teleporting sometimes played two effects. This has been fixed.
• Fixed a potential issue with the first cutscene in the Dreadworks where the Dreadknechts would start to fire on Van Helsing before the cutscene could start.
• Fixed an issue where holding down the Shift key could cause certain keys to not be recognized if you remapped them.
• Fixed some issues with the Firewall spell being cast through obstacles.
• Minimizing the game (eg. Alt-Tab) will no longer cause sound effects to get stuck. The music will be faded out and then faded back in when you return to the game.
New features:
• The old classes have expertise bonuses for 60 and 70 points spent on a skill tree.
• HP bars of your allies are green.
• Global cooldown is introduced into the game. Attack spells have a common cooldown so you can't use different spells in quick succession. The base value of this cooldown is 0.5 seconds.
• Owning a class-related DLC will now grant you an additional page in your storage per DLC owned. (Please note that if you play offline, the game won't be able to authenticate your DLCs via Steam and you won't have access to those additional storage pages, nor your DLC characters.)
v1.1.23:
Multiplayer:
• The player turns properly to the target, when casting spells.
• Some of the effects didn't apply or get removed correctly on the players. This has been fixed.
• Spells casted by a player disappear when the player leaves.
• Generic item drop chances were always calculated based on the host. This has been fixed.
General:
• The Focus Damage skill affects item comparision.
• Fixed the DPS calculation of Ray of Destruction.
• Fixed a crash with the completion of the Living Ghost.
• The effect of the Treasure Hunter perk no longer disappears after changing maps.
• The Thunderbolt spell works more in line with the rest of the spells.
• Fixed an issue with using stackes in the Laboratory.
• Passive buffs from Katarina show up as active effects.
• Fixed some issues with the DPH calculation for the Thaumaturge.
• All item types calculate drop chances.
• Skipping the outro stops its sound.
• The Favourite Skill statistic works properly.
• Fixed an incompatibility with Sluggish Time and Ghastly Shape.
• Fixed a potential crash related to the Control spell.
• The reset window for Lady Katarina can be closed with Esc and the X button in the upper right.
• You will no longer get stuck with Ghastly Shape even in the weirdest places.
• Mana Fortress for Last Stand works properly.
• Fixed an issue with key rebinding.
• All Achievements take your class into account.
v1.1.22:
-Function changes-
• Tricks and Auras are no longer learned from masters. They are either automatically known from the beginning or you can learn them in the story.
• The achievements related to learning Tricks and Auras have been removed.
• Tricks and Auras have expertise and mastery additions, like regular skills.
• Tricks are also not limited to two slots any longer, but Auras still have that limitation.
• There are four freely customizable secondary skill slots besides the two main ones. These new slots accept both Tricks and regular skills.
• Health and Mana potions have been moved to new positions on the GUI.
-Balance changes-
• Many item enchantments have been rebalanced. The changes apply to existing items as well as to the new ones.
• At the enchanter you can’t put the same type of enchantment that already exist on an epic item any more. Duplicates on existing items have been removed.
v1.1.11B:
Fixed bugs:
Multiplayer:
• Fixed a bug where some effects didn't disappear when they should (Last Stand for example).
• Fixed some heavy lag caused by Sphere of Timelessness.
• Pressing escape when the game requests password for the server properly disconnects.
• Fixed a bug where refusing to join a bossfight made you unable to move.
• The challenge complete text properly appears to every player.
• The progress windows (identify, town portal, ink gate) close properly when getting hit.
• The resurrecting progress doesn’t break when you take damage.
• Fixed a bug where the Earthquake spell was cast twice when you clicked once as a client.
• Fixed a bug where the spells went on cooldown without being cast.
• Creating a room with a level limit doesn’t crash the game in certain cases.
• In the game browser the "Show full rooms" checkbox has been renamed to "Show All" to clarify its function.
• Dropped items don’t disappear when a player leaves the map.
• Entrances enabled for the client, if he is on the loading screen.
• Fixed a potentially huge lag when starting a cutscene, or talking to an npc.
General:
• Fixed an essence duplication exploit with the alchemy dismantling.
• The outro plays sound properly.
• You can rebind the hold position key (shift).
• You are able to drag&drop the items from the storage after changing maps several times.
• Fixed a smaller precision error with drag&drop in the inventory.
• Fixed a bug where the statue in the town could take more gems than three gems.
• Description of Fury properly shows the current bonus damage.
• The loading screen properly waits until all the sounds are loaded.
• Fixed a potential bug where the storage disappeared in some cases with online characters.
• Fixed the tooltips of items during timestop.
• Fixed a display issue that causes Lady Katarina's skills to be shown multiple times in the lower left corner.
• You can’t remove prerequisite skills from Lady Katarina after learning higher level skills.
• Auras can’t appear as your favourite skill.
• You can’t damage the Scarecrow with Crushing Blow powerup while he is invulnerable.
• The travelling spells (like the Poison Bolt of Leshoviks) don’t disappear when the caster dies.
• Gargoyles don’t remain unattackable if you change map while they are casting a spell.
• One of Fulmigati's one liners has been removed.
• FixLair command has been fixed.
v1.1.10B:
• This is a hotfix to fix missing/broken sound issues that people have reported since update 1.1.10.
v1.1.10:
-New features-
• When activating the steam overlay, the game pauses, if you are playing single player.
• When Katarina kills a monster, you get the rage for the kill.
-Fixed bugs-
Multiplayer:
• If you join a multiplayer game, your progress isn't affected. You can join to players regardless of their progress in the game. Of course you still retain the gained experience, items and skills after you leave the game
• Monsters started with the wrong animation when appearing fixed.
• Ray of destruction and Sphere of timelessness no longer causes massive lag.
• Fixed a bug where some of the footstep effects didn't work correctly on the client side, and it caused some lag.
• Pressing the "Go online" button don't remove the pause effect, only when someone actually joins.
• The invite window at the Hunting Party bossfight is fixed (there was no accept or refuse option)
• If you join multiplayer as a guest, after a quest failed a red X no longer stay on screen.
General:
• Rusalkas appear correctly in the second Lair siege.
• Using powerup with scattershot didn't count as a rage usage, so you got back the rage after a kill.
• Fixed a bug where the character could have less than 0 gold. Also, if you are already have negative gold, you can still respawn choosing a respawn option that is free.
• Bossfight related messages will now display in the language of the receiver not the host.
v1.1.09:
-Known issues-
The multiplayer game still has some issues. Switching roles between host and client might cause some loss of progress in the story.
-Fixed bugs-
Multiplayer:
• Fixed a bug with the Treasure Hunter perk. It properly shows up in the detailed information panel when playing with more than 2 players.
• Fixed a lot of achievements that only worked for the host.
• Katarina works right when you send her awayO
• Katarina sells the items if you switched to another map as a client while she is out shopping.
• Characters who reached the level limit shows normal number as the XP required for their next level in multiplayer.
• Fixed some story progression errors.
• After respawning at a checkpoint, your character works normally.
• Inviting/joining from outside the game now works correctly.
• Icons of the spells affecting Katarina no longer show up at the bottom right corner for the clients.
• Fixed an issue with the other player's HP display.
• Effects don’t remain on screen for the client after they should have disappeared.
• Fixed some issues with a skill of the gargoyles.
General:
• The infamous Old Town crash fixed.
• Improved performance when launching from Steam.
• Improved loading time when launching from Steam.
• Item lag fixed when launching from Steam.
• The HP per Hit bonus from Vitality Essences works in the alternate weapon set.
• The Diamond Essence works properly.
• Fixed an intended inconsistency in Lady Katarina's Otherworldly Senses skill.
• Fixed some potential exploits with Circle of Timelessness. You can no longer interact with objects/people or teleport home and cutscenes will automatically end the spell.
• Ray of Destruction and Occult Shield spells will end automatically at the start of cutscenes.
• Fixed an issue that caused the summoned shooting Katarina clones to try and flee instead of attacking as they should.
• FixQuest 2 and 5 got expanded a bit.
• FixQuest 8 should work properly now.
• You no longer fail the Orichalcum Shipment quest if you collected all the 10 items, but didn't report it before the night version of the Port became inaccessible.
• Items dropped on the ground couldn’t disappear if the game did not close properly.
• Fixed a bug with Online Characters. The list does refresh properly when creating a new character and deleting a file wasn't permanent (saves were synchronized back from Cloud on startup).
• Spells with no cooldown don’t cast twice with one click (e.g. Earthquake).
v1.1.08:
-Known issues-
The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
-Fixed bugs-
Multiplayer:
• Fixed a bug where the client could receive the Explosives Expert and the SWAG achievement.
• Activation and aggression range of the monsters decreased in multiplayer games.
• Fixed a crash when picking up loot as client.
• Passive auras couldn’t apply several times, if morethan 2 player played a game.
General:
• Fixed an item duplication issue.
• Fixed an issue that caused Helsing to get stuck in the spell casting animation if you put a spell on the left click.
• Fixed a potential memory leak with the Online characters.
• Monsters couldn’t attack you during cutscenes.
v1.1.07:
-Known issues-
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
-Balance changes-
• Lady Katarina’s level limit increased to 25.
• The Lifesteal mastery of the Strike skill and the Mana Leech mastery of the Shoot skill give HP/Mana per hit instead of per kill.
-Fixed bugs-
Multiplayer:
• Fixed the Ray of Destruction skill.
• Fixed a bug with the Igor traps.
• Fixed a bug where certain monsters were visible for the client before playing their appearing animation.
General:
• Fixed an item duplication exploit with the Storage.
• Lady Katarina gets Attack Rate bonuses from items to her Melee attacks.
• Mana reducing effects affect Ray of Destruction as they should.
• Fixed some issues with the Glory system. (NOTE: If you had more Glory points than you should have due to an exploit, the upgrades and the points will be reset)!
• Fixed an issue with Auras confusing item comparison.
• Fixed an issue with saves getting corrupted when your computer crashed while the game was running.
• Fixed a bug with the elevators. You are no longer be able to move out of map.
• Made some performance improvements while running the game from Steam.
• Changed the storage method for Online Character. They are no longer disappear.
• Added some new fixes to the FixQuest command.
• The Kill Fulmigati's General quest shows the marker on the map even before you destroyed the bridge controller.
v1.1.06B:
• Added Russian language (text).
v1.1.05:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Balance changes:
• Will-o-Wisps and Ornithopters are slightly nerfed.
• Monsters on the roof maps are slightly stronger.
• The Marquis of Soot is stronger and got some new friends.
• Igor’s range of the mine laying ability reduced.
• Some new chests added to the Industrial Port.
• Damage of Traps is scaled to Difficulty, the number of players and also as the story progresses.
• Losing Generator Capacity after a failed Siege may result in traps being destroyed randomly.
• Levels of Quests give appropriate Item rewards.
• "Point of no return" is removed from the game. You can go back to the first chapter after getting to Borgova.
• You can no longer farm for Ability Points through special conversation rewards like the Gluttoner Idol or Saffi's magic potion if you play in the Multiplayer game of someone else. You will receive such rewards only once.
• The inherent Magic Item Find bonus in Hardcore reduced.
Multiplayer:
• Fixed a bug with the bossfight when the master died and respawned in town.
• Fixed some bugs with the game list window.
• Fixed bugs with the effects
• Made some improvements with the scripts.
• Made some optimizations in the network code.
• The amount of the XP received by killing a monster is individually calculated for each player. (I.e. killing a lower level monster with a higher level character can give XP for a lower level character on the same map.)
• The XP range has been removed. You receive the XP from the monster even if you are far away as long as you are on the same map.
• Made some countermeasures against the "file too old" bug. Backup creating checks if the previous save was correct and if it wasn't, it does not overwrite the proper game save with a broken one.
• Fixed a bug with the "Werewolf on the run" quest.
• When synchronizing with the Steam Cloud, if no appropriate save has found on the Cloud, the local version is moved to the BackupCloud folder.
• Synchronizing with the Steam Cloud is much safer.
• Fixed a random bug with the Multiplayer game list not showing any games even though there are available games.
General:
• Fixed a bug where the "Find the Engineer" quest got stuck.
• Fixed an issue with the experimental gate in the Abandoned Research Station.
• Spells reapply correctly when changing maps.
• Fixed a bug with the "Kill Fulmigati's General" quest.
• Fixed the spiders in the Worm's cave in the Orichalcum Mines scenario.
• Fixed a display inconsistency with Skill resets.
• Fixed an issue that caused monsters to attack during a cutscene.
• Fixed another issue where items could be dropped inside terrain objects.
• Fixed a recent bug with the one liners of the final boss.
• Fixed an issue with the Merchant in Croakwood.
• Fixed some localization issues with the Scenario mode.
• Fixed the Obsessed Alchemist hidden achievement.
• Fixed an issue with the Forge: you can no longer forge Trophies with more than 5 enchants.
• Fixed some consistency issues with the different Scenarios.
• Improved the AI of the Dreadknechts and the rats with rifles.
• Behemoths can no longer be knocked down.
• The chests give loot based on their own level.
• Fixed the 3% Life Steal for the 50 Mastery bonuses on the Occult Hunter tree.
• Fixed a missing localization string for the poodle of goo in the Rookery.
• Fixed an issue with the calculation of Mana Steal on the Character Sheet.
• Fixed a crash in the Forge window.Fixed the missing icon in the Achievement window for the Treasure Hunter DLC bonus.
• Fixed an issue with skill respec.
• Fixed an issue with the Ray of Destruction and switching skill sets.
• Fixed the additional levels of the Elemental Damage Skill.
• Fixed the progress window when you are invited to a bossfight in different resolutions.
• Fixed an item duplication bug with the Laboratory.
• Fixed an issue with the activation of the Mentor Perk.
• The Explosive Rounds powerup of Shoot no longer causes friendly fire.
• Some skill descriptions have been changed for better reflecting their actual effects.
• Rats in the Lair for the Clear the Tunnels quest fixed.
• The lag when changing to the Excalibur fixed.
• Fixed certain minor bonuses you could receive through conversations.
• When you leave the Secret Laboratory with the help of the Inventor the nighttime version of the Industrial Port becomes unavailable. At this point you will automatically fail "The orichalcum shipment" quest, if you haven't finished it yet.
• Fixed some issues with equipment models.
New features:
• Some new resolutions supported: 2048x1152, 2880x1620, 3200x1800 and 3840x2160.
v1.1.00:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Balance changes:
• Lady Katarina has percentage based HP regeneration on each difficulty level.
Multiplayer:
• Fixed an issue with Snowpelt.
• Fixed a Multiplayer-related issue with the Parry skill.
• Players cannot teleport outside the map anymore.
• Custom colors of other players work correctly.
General:
• Fixed a rare issue where Lady Katarina forgot which combat form she used last time.
• Fixed the second Set bonus of the Ravenscar Belt.(Giving some Weapon Damage bonus to a Belt doesn't really help much )
• Items couldn’t get dropped inside terrain objects.
• Whirlwind Ornithopters fixed.
• Wasp Ornithopter fixed.
• Assault Ornithopter fixed.
• Some pathfinding improvements have been implemented.
New features:
• Scenario Mode is available in the game.
• Achievements got in-game icons.
v1.0.07:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Multiplayer:
• The Server Browser periodically refreshes the list.
• A new column and filter is introduced for searching regional games. (Regional games have lower Ping and thus less lag.)
• "Safety" column removed. Games are available to play if your selected Character shares this option. (Characters stored solely in Steam Cloud can join games featuring similar Characters only. Same rule applies to Hardcore Characters.)
• Fixed an issue which sometimes applied after rejecting to join a Bossfight.
• Fixed an issue with the Drunken Man (remained clickable if the client clicked on him).
• Being invited to a Bossfight automatically cancels any teleportation attempts.
• Players see the traps placed by the host.
• Players can be kicked from the game during the waiting period before Bossfights.
• The client returns to the Main Menu if the host disconnects during loading (loading screen).
• Fixed an issue where conversations got stuck on the screen sometimes.
• NPCs and critters synchronized.
• When a conversation starts all the players are halted.
• Fixed some issues with scripts restarting sometimes.
General:
• Fixed an issue with the Lightning Collectors quest.
• Fixed an issue with the Lost in the Ink quest.
• Fixed an issue with Lady Katarina when she wandered off to gather loot after you respawned , leaving you all alone...
• Fixed a rare crash near the Gorgon Pass Bridge.
• Fixed an issue with the Harpies coming out of the Wishing Well.
• Fixed an issue with the effect of the Earthquake spell.
• Your latest Character appears in the Main Menu (even if you only have Online Characters).
• Fixed an issue with Skill reset.
• The Credits button in the Main Menu closes all other windows.
v1.0.06:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Fixed bugs:
• Fixed the bug of the Riddle Wisp drops.
• Fixed some issues of the Hungarian localization.
• Fixed the sounds of the Dreadknecht, Behemoth and Mouthbeast monsters.
• Fixed a bug what makes you unable to respawn in the town.
Multiplayer:
• Some bandwith optimization have been made.
• Fixed the camera at the cutscene of Saffi in the Dreadworks.
• Fixed bug with exiting and recreating a multiplayer game.
v1.0.05:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
• The cutscene after the Lair Siege might trigger once again even if you have done that quest before patch 1.0.05.
• Options are reset in 1.0.05. Sorry for the inconvenience – we had to do it for “greater good”.
Performance:
• Sync CPU to GPU is enabled (default).
• Affect GUI Resolution (Fullscreen) is enabled (default).
Balance changes:
• Second siege slightly weakened.
Fixed bugs:
• It should no longer try to join to a friend, when double clicked on them, and they are not in a game.
• There are some quest rewards what you no longer receive, if you have already received once (like ability points, skill points, and skills).
Some performance fixes:
• You can now use the Enchanter again.
• Lagging in Lair Sieges fixed
• Fixed "Lair Protected" message at second Lair Siege.
• Fixed a random bug at Borislav's Statue
• Fixed an issue where the active Objective list disappeared after a Lair Siege.
• Fixed the XP requirement of Lady Katarina's 20th level.
• Fixed exploit- Lady Katarina does not return automatically if teleport cancelled.
• You can no longer split stackable quest items.
New Features:
• Polish language available (subtitles only, no audio support)
v1.0.04:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Fixed bugs:
• Fixed several issues with the server list in different resolutions.
• Fixed a bug that could cause your character to teleport off screen making it impossible to move.
• Fixed a bug where you joined a multiplayer game and get “Quest Completed” windows for every quest that the host has completed.
• Fixed a bug where your character started outside the map when you loaded a multiplayer game.
• Fixed a bug that could potentially cause inconsistencies in single player after playing a multiplayer game (doors not opening, NPCs missing, etc.).
• Lady Katarina shouldn't run away from harmful spells if the player is also standing in them (e.g. if the enemy uses Harmful Sigil she does not try to escape if you are also in the area of the spell).
• Lady Katarina no longer flees from spells that have a very short duration (like explosions).
• Spirit Guardian no longer aid while Lady Katarina is away for shopping.
• The Potions used by Lady Katarina are no longer counted for unlocking the Drinker Perk.
• Fixed an issue with the Sphere of Timelessness. (It no longer causes enemies to become invisible and frozen if you exit and return.)
• Fixed the tooltip of Earthbound Soul for the Earthquake skill. It reduces the Mana cost by 15% from now on.
• Fixed an issue of the Inventory at Forge, Enchant, etc. windows. Right-Clicking on an unusable item (i.e. that you can't use on that particular window) no longer try to equip the item.
• Fixed an issue where summoned monsters could bypass the effect of the Sphere of Timelessness.
• Ray of Destruction uses Rage properly when using PowerUps.
• Fixed a major issue with the Lair Siege where the Werewolf companions of Breda were immune to Grind-O-Pit™ traps. (Breda is still immune to all traps thanks to his trap disabling device.)
• Fixed an issue with the DPS of certain skills.
• Fixed an issue with elevators and direct moving.
• Fixed an issue with the Puddle of Goo (not having a proper effect and not being clickable).
• Fixed the crash at the end of the second Lair Siege.
• Fixed an issue where you could end up stuck in the Lair after quitting and returning while the Siege was in progress.
• Vrikolaks in the Werewolf Den spawn properly.
• Fixed an issue where Vrikolaks spawned out of the map.
v1.0.03:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Balance changes:
• HP of some champion creatures adjusted in Chapter3.
• Some of the random encounters changed.
Fixed bugs:
• Fixed a bug: the client player could teleport inside of the wall making him unable to move.
• Added a new line to the tooltip of other player which indicates where the other player is.
• Active quests window fixed (the current progression appears there after joining).
• Version check inserted before joining an online game (configuration files and game version).
• Pressing the “Go online” option in Single no longer shows "Empty name!" but<yourcharactersname>'s game" instead.
• "Resurrect" appears when you point at a dead character.
• Fixed pathfinding problems.
• "Show Allied HP Bar" option displays the name of the other players above the HP bar.
• Blackthorn item name fixed.
• Baskerville Antiques set bonuses fixed.
v1.0.02:
Known issues:
• The multiplayer game still has some issues. Please play it with a character created for the multiplayer only because data loss may occur sometimes.
Balance changes:
• The damage of the Explosive Round PowerUp has been adjusted.
Fixed bugs:
• Fixed a lot of crash/disconnects.
• Should no longer put you out off the map (the black screen problem).
• The matchmaking window no longer lists lobbies where you can't join (You do not meet the requirements to enter the server). You can still see these servers if you press the "Show full rooms" button.
• Researching the Thunderthr-O-Wer™ properly removes the Trap Plan item from the inventory.
• Music changes properly after the Siege of the Lair.
• Fixed some issues that potentially caused FPS drop and stuttering when the game launched from Steam.
• Different types of Vermin have their own race.
• If Lady Katarina is sent to do shopping, then you also start shopping she concludes her transactions right away. (With her usual reduction in the selling price of course!)
• Some localization issues fixed in German, Spanish, French, Italian and Portuguese language versions.
• The music plays correctly in the Old Town.
• The icon and the text of the Ice Bolt spell appear properly.
• Fixed effects (e.g. shooting effect).
• Katarina does not change form during Circle of Timelessness.
• Fixed ambient sounds on the Rooftop and Old Town maps.
• Repeating starting cutscenes (on certain maps) fixed.
• Icons added to Achievements.
New features:
• 1824x1026 resolution is added.
v1.0.01:
Known issues:
• The multiplayer game still has some issues. Please use it with a character created for the multiplayer only because data loss may occur sometimes.
Balance changes:
• The Blood Rabbit is a lot stronger now.
• The monsters in the Sewers around the Secret Lair are weaker now.
• The final wave of attackers in the Siege of the Secret Lair has been reduced in numbers.
• The price of some epic items has been modified.
• The shooting range of the Dreadknechts has been decreased.
Fixed bugs:
• Fixed an issue at "Online character" saving.
• A lot of crash/disconnect issues have been fixed.
• The ping column has been removed from the game list.
• Fixed an issue with the audio volumes.
• Fixed an issue with Veteran Domovoys AI.
• Fixed an issue with the scrollbar in the Ink Gate window.
• The final boss will talk your head off - like he should do.
• The outro movie is played when the final boss has collapsed - not when he gets the killing blow.
• You could only select from the first 10 skills you've learned even though there are 11 active skills. This has been fixed.
• Fixed crash on the Artifact Forge window.
• Fixed an issue with conversations in different resolutions.
• Localisation issues have been fixed in the German, Spanish, Hungarian and Portuguese language versions.
• Cloak appears properly on Van Helsing when the equipped item is changed.
• The area of the bridge detonation cutscene has been adjusted (it could be avoided)
• Fixed a bug with the customize button. (It didn't save your settings if you used online character.)
New features:
• • 2560x1080 and 6052x1200 resolutions are supported.

The Incredible Adventures of Van Helsing is an upcoming action-RPG focusing on the trials of young Van Helsing, son of the legendary monster hunter. Set in a universe that closely resembles a 19th-century Eastern Europe where magic and weird technology is real, the story follows Van Helsing teaming up with his father’s ancient foes, the classic monsters to defeat the reign of the mad scientists.



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Комментарии игроков (28 шт.)

[1] 2 Следующая страница »
От: MAHAX [9|6] | Дата 2016-01-31 08:53:46

Репутация
9

Ashlendere сказал:

Установив игру и открыв книгу способностей я сразу понял - игра УГ



Я даже игру не начинал, увидел пару классов для персонажей и сразу удалил =)
От: DIACORP [125|40] | Дата 2015-01-18 15:54:37

Репутация
125
В который раз уже игру спасает русская озвучка. Игра понравилась и сложностью, и атмосферой, и возможностями, и даже спутницей, но вот не прошел я далеко. Забил, забыл, удалил. Этой осенью или чуть раньше купил игру в стиме, и каково было моё удивление, когда я обнаружил там не только текст русский, но и голоса. И снова удивление... прошел таки игру. Практически залпом. Вообще не заморачивался по поводу текста, просто бегал и слушал прелестные голоса и забавные фразы.
Может и не поэтому игру смог пройти, может разглядел в ней что-то большее, чем в первую попытку... Поиграть определенно стоит. Свои фишки тоже имеются и свой неповторимый шарм.
От: Ashlendere [1|0] | Дата 2014-04-05 01:16:08

Репутация
1
Я фанат игр в стиле дьяблы. Установив игру и открыв книгу способностей я сразу понял - игра УГ.
Нарисована неплохо, озвучка, переводы, атмосфера там, все дела - нареканий нет. Но спустя 10 минут я уже сразу понял большинство топовых вариантов прокачки с таким скудным набором способностей. 1 персонаж, который мне не нравится. Это тоже самое, если бы в диабло 2 был только варвар, которому просто дали еще некоторые абилки от амазонки и сорки. Все. Игра кастрат, однообразная тактика с зажиманием одних и тех же способностей и лишь подбором шмота для своего идеального билда. Никакого интереса играть просто не было.
От: Quantinus [3|41] | Дата 2013-11-11 03:01:15

Репутация
3
игра супер, геймплей не скучный, секретов много и сюжет супер, всегда интересно послушать разговоры Ван Хельсинга и Катарины, жаль что здесь нельзя продолжать своим героем играть на других уровнях сложности, всегда все сначала надо качать, только вещи можно передать, хотя от них толку мало, всё равно уровня не хватит чтоб их одеть)
От: B13VIRUS [4|51] | Дата 2013-10-27 08:50:13

Репутация
4
Отличная РПГ-шка, лично мне очень понравилась.
От: Zyklon [28|25] | Дата 2013-08-15 00:59:35

Репутация
28
Хы) по приколу! Только кармультук у него дюже дебёлый, мясо только пачками по сторонам разлетается, но может на более сложном уровне не такой он хардкорный. А в целом игра на десяточку!

Zyklon думал несколько часов и добавил:

может кто сталкивался, идет вылет игры. Пишет ошибку С++. И вылетает. Не могу из-за этого пройти дальше. Застрял на квесте переход в Дворец машин. Самое его начало. При загрузке локации игра вылетает. Пробовал уже два раза.

Zyklon думал несколько часов и добавил:

Нашел как косяк обойти. Нужно перед входом в локацию из которой швыряет, поставить минимальное качество в настройках и тогда только заходить в неё (после входа можно выставить всё обратно) но ещё в игре есть пара-тройка "выкидных" мест, обходить таким же образом.
От: Koldyn [13|37] | Дата 2013-06-25 16:13:10

Репутация
13

Elektra сказал:

Вы качали отсюда? На сайтах ходил промтовский перевод, здесь должен быть перевод от Буки, он качественный


Нет. Не от сюда. Я скопировал полное название, чтобы поискать на торрентах. Одна версия вообще попалась чисто английская, а другая с "машинным переводом".

Koldyn подумал несколько минут и добавил:

Прошу простить меня, так как косяк мой. Качайте, не бойтесь!
От: DIACORP [125|40] | Дата 2013-06-25 11:58:21

Репутация
125
Вчера вечером скачал игру здесь и могу сказать - перевод хороший. Никакого машинного текста. Я, конечно, только в начале побегал. Времени нет на то, чтобы побольше узнать. Всё очень даже понятно и приятно. За игру спасибо.
От: Elektra [3536|24] | Дата 2013-06-25 11:15:38

Группа: Редактор
Репутация
3536

Koldyn сказал:

Он просто ужасен.


Вы качали отсюда? На сайтах ходил промтовский перевод, здесь должен быть перевод от Буки, он качественный
От: Koldyn [13|37] | Дата 2013-06-25 10:36:14

Репутация
13

DIACORP сказал:

Я в игре не весь английский понимаю. Иногда просто некогда читать или слушать. Там, действительно, русский текст такой не самый хороший? :)


Он просто ужасен.
От: Lexsz [12|167] | Дата 2013-06-25 04:56:57

Репутация
12
Посоветуйте билды прокачки хорошие.
От: DIACORP [125|40] | Дата 2013-06-24 20:29:45

Репутация
125
Я в игре не весь английский понимаю. Иногда просто некогда читать или слушать. Там, действительно, русский текст такой не самый хороший? :)
От: Elektra [3536|24] | Дата 2013-06-24 19:55:21

Группа: Редактор
Репутация
3536

Koldyn сказал:

Та хоть бы нормальный текстовый перевод был.


Перевод от Буки, должен быть хороший
От: Koldyn [13|37] | Дата 2013-06-24 18:37:55

Репутация
13

Elektra сказал:

Озвучки, по-моему, не будет


Та хоть бы нормальный текстовый перевод был.
От: Elektra [3536|24] | Дата 2013-06-24 17:55:01

Группа: Редактор
Репутация
3536

Fenko сказал:

озвучка вроде тоже быть должна, когда - это другой вопрос, посему ждём.



Озвучки, по-моему, не будет
От: Fenko [28|49] | Дата 2013-06-24 17:39:12

Репутация
28
Фишка в том что судя по всему это и есть русификация от Буки, в стиме на прошлой неделе был небольшой апдейт добавляющий текстовую русификацию, озвучка вроде тоже быть должна, когда - это другой вопрос, посему ждём.
От: Koldyn [13|37] | Дата 2013-06-24 15:16:26

Репутация
13
Ван Хеллсинг! С руссиком! Юхуу, ура !!! Черт это просто супер!!! Спасибо ВАМ!!! СПАСИБО!!!

Koldyn думал несколько часов и добавил:

Ребятки, игра шикарная, но перевод оставляет желать лучшего. Буду смиренно ждать перевод от Буки. А если еще и руссифицируют диалоги и звуки - вообще от счастья прыгать буду. В общем, жду нормальный перевод, ибо с этим руссиком многое становится непонятным!
От: Lexsz [12|167] | Дата 2013-06-23 12:26:41

Репутация
12
Добавьте русскую версию. Она вышла.
От: Koldyn [13|37] | Дата 2013-06-02 18:47:22

Репутация
13

Elektra сказал:

Будет


Ждем с нетерпением. Мне еще масло в огонь подлило то, когда я сегодня еще фильм посмотрел.
От: Elektra [3536|24] | Дата 2013-05-29 11:13:22

Группа: Редактор
Репутация
3536

GreDDD сказал:

Вроде так неплохо выглядит)А русская версия будет?


Будет
От: Koldyn [13|37] | Дата 2013-05-29 09:55:04

Репутация
13
GreDDD, опередил с вопросом
От: GreDDD [3|6] | Дата 2013-05-25 15:08:24

Репутация
3
Вроде так неплохо выглядит)А русская версия будет?
От: SaBoTeR [2|4] | Дата 2013-05-25 09:27:23

Репутация
2
Стоящая игрушка?
От: Elektra [3536|24] | Дата 2013-04-27 10:02:24

Группа: Редактор
Репутация
3536
Без понятия, знала бы, указала бы) Закрытая бета это...
От: hatch [9|2] | Дата 2013-04-27 08:25:26

Репутация
9
И версия какая?
[1] 2 Следующая страница »

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